Modern Software Rendering

Authors

  • Péter Mileff
  • Judit Dudra

Keywords:

software rendering, real-time graphics, SIMD, GPGPU, performance optimization

Abstract

The computer visualization process, under continuous changes has reached a major milestone. Necessary modifications are required in the currently applied physical devices and technologies because the possibilities are nearly exhausted in the field of the programming model. This paper presents an overview of new performance improvement methods that today CPUs can provide utilizing their modern instruction sets and of how these methods can be applied in the specific field of computer graphics, called software rendering. Furthermore the paper focuses on GPGPU based parallel computing as a new technology for computer graphics where a TBR based software rasterization method is investigated in terms of performance and efficiency.

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Published

2013-12-30